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I Heard It Too Remastered [Solo Project] (UPD) has 174 players in game (RBLXDB reading, 23:06 UTC). Its universe ID is 8781187550 and its place ID is 115915240028498. RBLXDB ranks it #1,118 of the 2,690 games we track. It is currently declining — down 78% across our readings since 2026-08-21.
The last seven days
I Heard It Too Remastered [Solo Project] (UPD) averaged 169 players an hour over the last seven days, 39% below the same day a week earlier. Its busiest reading was 382 and its typical hour 156 — a gap that wide means the game runs on spikes rather than holding a steady crowd. Stability 57/100 is simply 100 minus how much its player count varied (43%, standard deviation over the mean), across 149 hourly readings since 15 September.
I Heard It Too Remastered [Solo Project] (UPD) in the RBLXDB database
Update activity
1 updates in the 30 days we have watched it · 2026-08-27
Game IDs
Join a I Heard It Too Remastered [Solo Project] (UPD) server
Live public servers, straight from Roblox. Tap Join to drop into that exact server — you’ll need to be signed in to Roblox in this browser.
How I Heard It Too Remastered [Solo Project] (UPD) is doing
The 10 public servers we sampled were holding 103 players across 150 slots — 69% full. Servers this full fill matches fast but leave less room to land in the same one as a friend.
Player count trend
25 hourly readings. Ranged 49 to 273 players — a spread of 457.1%. The axis starts at 22, not zero, so the movement is visible; read the labels rather than the steepness.
Since 2026-08-21 our snapshots have moved from 791 to 174 concurrent players — down 617 (-78%) across 721 readings taken every six hours.
About I Heard It Too Remastered [Solo Project] (UPD)
This remaster focuses only on visual improvements and map changes. It was intentionally designed to feel like playing the original version, even though it’s technically new. I wanted to make sure it didn’t lose its charm. ⚠️WARNING⚠️: This game contains flashing lights, very loud noises, and jump scares. It may not be suitable for some players. “I Heard It Too” was a major inspiration for Axeman Cartoon on YouTube, particularly for his scary animation titled I Heard It Too, which was uploaded in 2016. Control: 💻PC:- LeftShift - Sprint C & Ctrl - Crouch Spacebar - Jump 🎮CONSOLE:- L2 - Sprint R3 - Crouch X/A - Jump This project was turned into a game based on Axeman’s original design. However, the lore may differ slightly from what Axeman originally intended. In fact, we never truly knew the full story behind I Heard It Too, as we were left with a huge cliffhanger about what happened to Sarah. We also never learned why it exists in the first place.
What I Heard It Too Remastered [Solo Project] (UPD) sells
180 R$
200 R$
500 R$
1,000 R$
3,000 R$
3,500 R$
Every game pass I Heard It Too Remastered [Solo Project] (UPD) currently has on sale. Roblox takes 30% of each sale, so a 3,500 R$ pass leaves the developer about 2,450 R$. Work out any price with our Robux tax calculator.
How to get every badge in I Heard It Too Remastered [Solo Project] (UPD)
- Rare · 0.10%
- Rare · 0.30%
- Uncommon · 2.6%
- Uncommon · 2.7%
- Uncommon · 2.8%
- Uncommon · 5.6%
- Uncommon · 5.8%
- Common · 20.9%
- Common · 24.9%
- Common · 27.9%
- Common · 30.0%
- Common · 34.8%
12 of the 14 badges we track for I Heard It Too Remastered [Solo Project] (UPD). Rarest first — the percentage is the share of players who have earned each badge, straight from Roblox. Anything rarer than a tenth of a percent is reported as "under 0.1%", because that is where Roblox stops counting.
I Heard It Too Remastered [Solo Project] (UPD) questions
Right now I Heard It Too Remastered [Solo Project] (UPD) has 791 players in game, with 15,659,267 total visits all-time. The counter on this page refreshes automatically from the Roblox charts.
The universe ID is 8781187550 and the place ID is 115915240028498. The place ID is what joins the game directly; the universe ID is what APIs and tools use.
Look for a codes, shop or Twitter-bird button in the game's menu, paste a code exactly and confirm. Codes on this page are pulled from the game's own updates and flip to expired automatically when the developer removes them.
Badge lists come straight from the Roblox API, so everything shown below exists in the game — though some badges are event-locked or retired by the developer. The badge description usually says how to earn it.
I Heard It Too Remastered [Solo Project] (UPD) player reviews
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