Roblox Mesh IDs

5,403 mesh IDs — set any of them on a MeshPart in Studio.

Mesh questions

How do I use a mesh ID in Roblox Studio?

Insert a MeshPart into your workspace, then paste the ID into its MeshId property as rbxassetid://ID. The mesh loads instantly. For the classic SpecialMesh object the property is also MeshId, with TextureId taking a texture.

What is the difference between a mesh and a model?

A mesh is a single 3D shape (one MeshId); a model is a container of parts, meshes and scripts assembled together. If you want one object’s shape, use the mesh; if you want a working thing, insert the model.

Why does a mesh load grey?

The mesh and its texture are separate assets. Set the TextureID property (or a SurfaceAppearance) as well — a mesh ID alone gives you the shape with no paint.

Model IDs → · Decal IDs → · Music IDs →